Content tagged with: iphone
iOS has fundamentally changed the way we use mobile devices and has spurred a revolution, and the iPhone was the first successful phone in years to ship without Java support. Thanks to new open source projects, it is now possible to build native iOS applications by using the Java programming language and visual tools and to sell the resulting applications via the iTunes Store. Learn more in this session.
Adobe® Shadow is a new inspection and preview tool that allows front-end web developers and designers to work faster and more efficiently by streamlining the preview process, making it easier to customize websites for mobile devices. Adobe Shadow helps resolve this by giving you the ability to easily control browsing across multiple devices. It then complements this with debugging and inspection tools that enhance your ability to determine the exact causes of any issues.
This video introduces the new Android 4.0 release, Ice Cream Sandwich, covering UI improvements, Renderscript, Animation Framework, Communication and API’s, Media and UI Toolkit.
The iPhone, the iPod touch and the iPad have have in common iOS, a new operating system based on proven technologies. This video aims to provide an introduction to the different approaches available to create iOS applications, including Apple’s own frameworks and toolkits. The talk gives an overview on many topics involved in the creation of iOS applications, including details on quality management and deployment and their impact in the product and project lifecycle.
Vaadin has moved rich web development to the Server Side. Everything is done on the server side, with Java or any other language like Scala or Groovy. So you can build HTML5 applications today with Vaadin, on the server side, and you can deploy them to devices like the the iPhone, iPad or traditional desktop browsers.
This video explains how you can build iOS applications using new capabilities in Flex and Flash Builder 4.5.
The iPhone App Store is a “hit-driven” market; apps that manage to rise to the top of the sales charts get extra exposure for free and end up with the lion’s share of sales, while any app outside of the top 50 in its category will be practically invisible to anyone casually browsing the store. This seminar will present a variety of real-life scenarios featuring apps that have made it big, or tanked, or both. Can you break even on selling iPhone apps? The answer is definitely… maybe!
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This video introduces iPhone and iPad developer tools, including the Xcode IDE, Interface Builder for visual GUI construction, Instruments for memory & performance profiling and Shark for in-depth performance tuning.
Watch this video on Oredev.org
Ready for life as a game? From farming games on Facebook to Four Square check ins on Twitter games are a powerful force for driving traffic, shaping user behavior, and creating engagement. However, adding points and awarding badges are only part of the story. Based on XEODesign’s 18 years of research on why we play games, it’s the emotions that games create from interaction that drive hundreds of hours of play. The Four Keys to Fun is a proven framework from XEODesign’s research that Nicole Lazzaro used to create Tilt, …
Evan Doll provides an overview for the Stanford Computer Science department course, iPhone Application Programming (CS193P).
Producer: Stanford University