Home » Agile, Coding, Software Architecture

Large Scale Refactorings Using the Mikado Method

7 March 2011 No Comment

The Mikado Method: Code almost always depend on other pieces of code, hence one change often requires another in an entangled web. This works like the game Mikado (pick-up sticks), where you have to pick up lower scoring sticks in a certain order to reach the higher scoring Mikado stick. When working with software, one usually has to perform a series of refactorings before making the core change to the software, be it to enable adding a new feature or just making a part of the code read better.

Watch this video on oredev.org

Related Videos:

Comments:

Add your comment below, or trackback from your own site. You can also subscribe to these comments via RSS.

Be nice. Keep it clean. Stay on topic. No spam.

You can use these tags:
<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

This is a Gravatar-enabled weblog. To get your own globally-recognized-avatar, please register at Gravatar.

*